What makes a story? Ultimately, it is the conveyance of information. This information should reach the reader as efficiently and frictionlessly as possible. That is the core thesis of this book.
The principle is simple: Describe what happens, the way it happens. Not stretched, not shortened. Length follows the event, not the drama or the taboo.
The standard writing style tends to shorten dialogue and action while embellishing feelings and details. The problem lies in the distribution: the wrong aspects get expanded, the important ones get compressed.
My approach rests on three clear principles:
Pragmatic minimalism
It is about deliberate prioritization. Every element β dialogue, action, description β should advance the world, the characters, or the plot, or authentically play out a believable situation. An honestly written-out scene or conversation is a valid purpose in itself, even if it is slow or does not directly advance the plot. Authenticity is part of the core. What you remove is therefore not the action-poor, but the empty: repetition, things said twice, filler material without substance of its own. Descriptions of appearance, age, or clothing are often superfluous. Rough, atmospheric details are enough. Ask yourself the guiding question: does this detail contribute something β understanding, authenticity, or impact β or does it just repeat what is already there?
Truthfulness
Describe things as they are β without judgment, embellishment, or morals. Your narrator works like a camera: it shows what happens. The reader forms their own judgment. Naming feelings is often an act of distrust toward your own narrative and toward the reader. When action and dialogue are authentic, trust that the reader will grasp the emotion themselves. Brief hints at feelings are acceptable in any perspective. For longer introspection, first person works best β there, naming becomes characterization of the figure.
Authenticity of action and dialogue
Don't smooth over or censor actions and conversations to spare the reader. If a character expresses themselves in a boring or redundant way, that is a character trait, not a mistake on your part. Scene length follows narrative relevance, not taboo. Even intimate scenes you describe factually and functionally, with a focus on social interaction.
To put these principles into practice, a clear stylistic framework has proven useful for me:
Present tense as default
For immediacy, as in film or games, you use present tense as the default. Past tense is reserved for flashbacks or specific narrative situations.
Dialogue in script format
For maximum clarity, you use a script format (Name: Text).
The focus is on content. Descriptions of how something is said, you add only when truly necessary.
This book is an invitation to a rational approach. I am convinced that this is the clearest way to tell stories. Ultimately, though, you have to decide for yourself what you take from it. If you keep only one thing from this book, let it be this: you are not obligated to any literary standard. The tools presented here are meant to give you a better, more rational starting point than the often widespread, uninspired rules.
The first sentence β the most important moment
The first sentence's primary job is not to scare the reader off. Its most important goal is to lead the reader to the second sentence. Short, active, and question-generating is better than artful and overloaded. The real hook happens later.
Action and dialogue β the skeleton of the story
Action and dialogue are the essential frame. Everything else is decoration and can often be reduced significantly. Describe what happens and what is said, and trust that the reader will decode the implicit feelings and motivations themselves. Subtext arises from truthfulness, not from planning.
Choosing perspective β the narrative lens
Perspective is a strategic decision. It determines how much the reader sees and how close they are. Third person offers flexibility, second person encourages identification, and first person creates intimacy. Choose rationally, based on the effect you want.
Intuitive character creation β from schema to person
Stop planning characters, and start understanding them. Instead of working through checklists, put yourself empathetically in their place. Their authentic behavior emerges organically from the situation and their inner core, not from assigned traits.
The self-evident world β organic worldbuilding
The author knows their world so thoroughly that they can choose which details to show and which stay in the background. What gets mentioned are deviations from the world's normality, not the normality itself. Depth arises from what remains implicit.
Authentic characters β stability and development
Every character is guided by a stable, unchanging core of values and drives. A character doesn't need to change to be interesting β as long as they cope with their situation, pure stability carries the story. If they don't cope, a narrative reason for change emerges: through adapting the strategy, adapting the environment, or a deeper understanding of their own core. The core itself never changes, only its expression. Setbacks or acting against one's own core stay authentic too, as long as they're understandable from core and situation.
The three drives of the protagonist
A protagonist who carries a story rarely has just one goal. Three fundamental drives usually run in parallel: finding a relationship, finding a place in the world, accomplishing something extraordinary. These three drives interlock and create natural depth, without you having to construct a complicated plot.
Perception as reality β the subjective frame
The truth of the narrated world is whatever gets represented through a character's filtered, limited, and often flawed perception. This subjective distortion is a powerful tool for drawing the reader into a personal, intense experience of the world.
Playing with expectations β authenticity instead of tropes
Tension arises above all from the consistent portrayal of authentic characters in their specific worlds. When a reader doesn't get what they expect, they read more attentively. And often there's no need to do something different just to be different. Following interesting premises consistently often produces unexpected consequences on its own.
Intimacy and bluntness
Intimate scenes like sex and violence are named directly and described like any other scene. As a default for description: anything may be written. They are carried by dialogue, social dynamics, and action.
The method β from fragment to text
The writing process is a toolbox. Four approaches β top-down, bottom-up, front-to-back, back-to-front β you combine depending on the project. Your state determines the phase: relaxed for ideas, creative for structure, in flow for writing it out.
Writing with AI
AI output is asymmetric: strong in craft, average in theme and style. Where you're unsure, let AI deliver or check. Where you're sure, write it yourself β or specify precisely enough that AI hits what you want, and save time that way. AI supports every phase β brainstorming, outline, co-writing β faster than writing alone, with the risk of running off course. The author remains responsible for vision and style.
Revision
Revision is about errors, flow, completeness, and consistency. Minimalism happens during writing itself.
Finding your themes
Write about what genuinely occupies you. Your own areas of expertise and well-considered themes give your text depth. Influences from stories, films, games, or music shape you β use them deliberately. Writing is also a tool for understanding yourself.
Chapter 1: The First Sentence β The Most Important Moment
The first sentence gets the reader to keep reading. If the first sentence of this book hadn't caught your interest, you wouldn't have made it here at all. The same is true for the first sentence of this chapter.
Your interest is piqued now, but not with too much information at once. That's exactly what this chapter is about: how to hook readers from the very first line, without overwhelming or boring them.
Common pitfalls
A bad first sentence creates unnecessary friction for the reader before the story has even begun.
Your main goal is to not scare the reader off. You can hook them later.
Here are the most common pitfalls:
- Too complicated: Nested clauses or abstract concepts that confuse the reader: βGiven the transcendental implications of being, manifesting themselves in a dichotomous reality, he recognizes..."
- Too little information: A sentence so vague it raises no question is useless: βIt is a day."
- Too much information: An overloaded introduction with names, places, and backstory overwhelms the reader: βOn a stormy Monday morning in January 1842, thirteen-year-old Elara, daughter of the blacksmith at the edge of the Dark Forest, set out for the market, even though her father had forbidden it."
The principles
An ideal first sentence is often:
- Short: Rarely longer than one line.
- Active: States an action or a state.
- Focused: Usually mentions one main character or one central setting.
- Question-generating: Creates a small knowledge gap the reader wants to close.
- Interest-generating: Gets the reader speculating about the unknown.
Ideally, the focus should rest on just one of these points:
- A character in an action: βThe thief hesitates in front of the safe."
- A setting with mood: βA beam of light falls into the dark room."
- A question: βWhere am I?"
- An unusual statement: βA middle-aged man is holding a young woman down."
And if the sentence is short, it's fine if the information revealed and questions raised are minimal. Every further sentence can reveal more information and raise more questions.
Good examples and why they work
The best first sentences deliver one concrete piece of information that immediately raises a question in the reader's mind.
- βNumber 47 opens their eyes":
- Information: The possible protagonist is Number 47.
- Questions: What is Number 47? Where are they? Did they just wake up? Is this after an examination?
- Speculation: Maybe a research project? Maybe a robot? Maybe in a normal room, in bed? Maybe during some kind of examination?
- βAlice: How much longer do we have to stay on this stupid boat?"
- Information: The possible protagonist is Alice. She is on a boat. She can't leave the boat. She doesn't like it. She's probably talking to someone she's close to.
- Questions: Why is she on the boat if she doesn't like it?
- Speculation: Maybe a family trip? Maybe she was brought there against her will? Maybe she'd imagined it differently?
- βThe students of the magic school sit in the classroom"
- Information: It's a school setting. Specifically a magic school. The current focus is on the classroom. Presumably some of the students are the protagonists.
- Questions: What are the students doing? Is anything interesting happening here?
- Speculation: Maybe harmless? Maybe exciting?
As you can see, the first sentence doesn't have to be anything special. Something simple that everyone understands is better than something that immediately scares many people off.
The next sentences: how you sustain interest
The first sentence hasn't scared the reader off and has maybe sparked a little interest. Now it continues. You can write the next sentences in a similar way: Carefully considered, but not too detailed.
Only once the basic interest is there can you allow a bit more information at once, or things that confuse and don't directly contribute to the story.
Here's an example:
Where am I?
It's so dark here.
And it's very cold.I look around.
I'm apparently in a cabin.
Why am I here? I can't remember anything.Wasn't I at a party?
Right, I was out with my friends.
We were celebrating the completion of my project.But that doesn't matter now. I have to get out of here.
Voice: Hello, you're finally awake.
With every sentence, the situation becomes a bit clearer. After the first paragraph, the reader is already slightly invested. The sentence βI look around." carries no new information, but describes the action in detail and thereby adds to the atmosphere. The memory of what exactly happened is slowly revealed, and even a few details are mentioned that might become important later, but don't have to be relevant β like the friends and the project. By the time the voice arrives, the reader should already be invested and curious who it is.
That's how you build investment step by step β without ever overwhelming the reader.
Chapter 2: Focus on Action and Dialogue
Action and dialogue are the basic framework of the story. Everything else β descriptions, thoughts, exposition β is decoration that has to justify itself. This chapter shows you how concentrating on the essentials achieves maximum immediacy and truthfulness.
The method: explicit action with implicit assumptions
Authenticity arises from showing actions, not from describing states.
The goal is to bypass the need for a strong focus on feelings at all β not to replace feelings with unambiguous gestures.
The method is: describe primarily the actions and dialogue, and trust that the reader will understand on their own how the characters feel and how things should be judged. This gap between what's explicitly mentioned and what's implicitly assumed is the space where the reader makes a story their own. This way, the reader becomes an active thinker, not a passive receiver of information.
Implicit feelings through ambiguous actions
Judging a situation can come across as patronizing the reader. Showing an action that causes a certain feeling, on the other hand, is an invitation to think along.
This is especially about showing actions that can be interpreted in different ways. The reader has to consult the context to decode the meaning.
Depending on context, the sentence βWithout a word, he leaves the room." can carry different meanings. Is he angry? Or hurt? Is he simply carrying out an assigned task without objection? Or does he just not feel like having this conversation? Depending on what the preceding conversation contained, the reader gets a clear sense of both the person's feelings and their own stance on the situation.
This approach is more authentic, because human behavior in reality is rarely unambiguous. The action is the proof, not the claim.
Vague descriptions with few details
It's not necessary to describe everything in detail. What matters is conveying enough detail for the reader to form an idea, while still leaving room for their own imagination.
The missing details are meant, above all, to stimulate the reader's imagination. The story provides a scaffold; the reader fills the gaps with their own ideas. Whoever describes everything takes that part away from the reader.
This is also an advantage over visual media. It's not necessary to represent in words everything you would see in a film. But the gaps aren't only there to later be replaced by visual representations.
Mention details directly and simply when they matter to you. If a character's hair is relevant, mention the hair. Don't hide the description inside an action you wouldn't otherwise have written. This also applies from first-person perspective: the narrator describes what strikes them or matters to them. If a person's appearance doesn't matter to them, they don't mention it.
Often, established and rough terms are enough to describe something or someone.
Describing places
A landscape is usually vast, maybe with hills or mountains, maybe not. If it's relevant, you can add the necessary details.
A room, on the other hand, usually has a certain size and is rectangular. What's interesting above all are the deviations from expectations. Only describe furniture you wouldn't expect. Otherwise, it only makes sense to mention furniture when it plays a role.
Describing people
Not everything about a person needs to be described in detail. Appearance in particular is often not relevant. That especially includes hair color and skin color. This way, the reader gets to choose how they picture their favorite characters. Only: whatever is left vague shouldn't be specified later, once the reader has already formed their own picture.
Age and height are perhaps somewhat more relevant, but here too, rough descriptions (βyoung", βold", βtall", βshort") or relative, comparative descriptions are often enough. This lets the reader imagine people similar to themselves, which can make the story more engaging.
Often, some details also become clear from context. If it's a school setting, you'd assume children or teenagers.
It's of course fine to mention details too, especially when they serve a narrative purpose, but also simply when they matter to you.
But it's not necessary to give every person the same degree of detail, just for consistency's sake or better immersion. The creative reader likes to bring in their own ideas too.
A single, well-chosen detail can often say more than a full description. An unusual hair color on a character can not only mark their appearance, but simultaneously suggest that they belong to a particular subculture or ethnicity β a piece of worldbuilding that needs no explanation. Just as we, in real life, often recognize people by one striking feature, a single such anchor point is often enough for the reader's imagination in a story too.
A simple guideline
As a simple guideline, ask yourself whether, in a film adaptation of this story, the amount of detail would still be acceptable, or would already feel like a redundant description of the visible.
Subtext in dialogue and action: the art of the unsaid
This method leads you directly to the core of storytelling: subtext. Subtext is the automatic effect of a truthful portrayal, not a trick you apply. It's everything that isn't explicitly stated but that the reader inevitably infers from what's said and done.
The two most powerful narrative elements arise almost exclusively through subtext:
- Personality: A character's personality emerges from the sum of their actions, words, and reactions. You don't need to explicitly state whether someone is nice or mean, good or evil, lazy or hard-working. The reader judges a person based on their behavior. A complex character emerges precisely when the subtext reveals more about them than the explicit text.
- Relationships: The relationship between characters β whether shaped by affection, aversion, or respect β is rarely spoken aloud. It shows in how they talk to each other, react to each other, and treat each other. The subtext of their interactions is the real definition of the relationship.
Subtext becomes especially palpable when a discrepancy appears. This gap between appearance and reality challenges the reader to find the true meaning:
- between what's said and what's meant: A man answers a woman's question of whether he's into unattractive women by saying he's not into her. The subtext makes clear that he considers this woman unattractive. That says more about their relationship than any explicit description.
- between action and conviction: A person does something that contradicts their stated morals. The resulting subtext raises the question of their true, hidden motives.
- between expectation and reality: A place is described as a deadly trap, but seems idyllic. The subtext instantly creates ominous tension.
This discrepancy is the breeding ground for tension, tragedy, comedy, and human depth.
Subtext is the ultimate act of trust in the reader.
Style: the tools for deepening focus
The choice of format and tense is a fundamental decision that can shift the focus onto the essentials. These tools minimize the friction between text and reader.
Script format: clarity that creates speed
The dialogue format Name: Text is the most efficient method for depicting conversations. It prioritizes clarity above everything else and achieves three decisive advantages:
- Unambiguity: The reader loses no time guessing who's speaking. Attention shifts entirely to the content and subtext of what's said.
- Focus: This format eliminates the need for variations on βsaid" almost entirely. How something is said is often unnecessary baggage and can be inferred from context. When it does matter, it can be conveyed with a short action description.
- Pace: Short, clearly attributed text blocks allow a brisk reading pace. This simple layout empowers the reader to set their own rhythm.
Present tense: creating immediacy
Present tense is more than a tense β it can increase immersion:
- Immediacy: It drops the reader right into the middle of events, instead of reporting past occurrences to them. The action unfolds now, in real time.
- Intensity: This presentness creates a deeper, more emotional connection to the scene. Tension and emotion are transmitted unfiltered.
- Contrast with past tense: Past tense reads like a report from history and thereby creates natural distance. This distance, however, can be used strategically to establish closeness to the narrator's present, as they look back on the past.
Chapter 3: The Choice of Perspective
The choice of narrative perspective is a question of strategic alignment, not of taste. It's the lens through which your reader sees the story. Every perspective brings specific strengths and decisively determines how immediate your story feels.
Third person: flexibility and overview
- Strength: Maximum flexibility. You can jump quickly between the minds of different characters, switch locations, and reveal information no character is aware of. Ideal for complex plotlines, large ensembles, or when the events matter more than identification with a single person.
- Optimal use:
- With multiple main characters
- When the death of your most important character doesn't mean the end of the story
- To show parallel plotlines in different places
- Problems: Can create distance from the events. The reader tends to observe the characters rather than feel with them. Emotional connection arises mainly through the external perception of the characters.
Second person: immersion and identification
- Strength: Forces immediate identification by addressing the reader directly. The reader turns from observer into actor. The addressed character can have a strongly predefined role, or be a blank slate that invites the reader to place themselves in the situation.
- Optimal use:
- For immersive, experimental texts
- To transmit feelings like paranoia, guilt, or confusion directly
- For interactive stories
- When your protagonist doesn't have a strongly defined personality
- Even a character with a pronounced personality can work in second person, if their basic nature is already shaped by species, role, or context. The reader accepts this shaping and fills in the remaining space.
- Problems: The most demanding perspective. Quickly feels intrusive or artificial if the reader can't identify with the prescribed actions. The lack of choice can feel patronizing.
First person: intimacy and subjectivity
- Strength: Creates the closest conceivable bond to a single character. The reader experiences the world together with them and gets their thoughts and emotions firsthand β with all their subjective distortions and blind spots.
- Optimal use:
- For intense, personal stories about inner conflict
- To deliberately use a character's limited viewpoint and biases
- Problems: Extremely limited. The reader can only know what the character knows, and only experience where they are. This can heighten tension, but can also feel frustrating. The inner world of other characters is only accessible through their dialogue and actions.
Conclusion: your rational choice
There's no universally correct decision. The choice depends on the effect you want to achieve.
Ask yourself these questions:
- Do you want intimacy (1st/2nd person) or flexibility (3rd person)?
- Should the reader be there themselves (2nd person), or only observe others (1st/3rd person)?
- Do the narrative constraints of the perspective fit the core of your story?
From a rational standpoint, second person creates the most direct form of immersion. First and third person create empathy for others. Third person remains the most flexible tool in your arsenal.
Ultimately, you have to ask yourself: which lens serves my story best?
Chapter 4: From Idea to Living Character: The Intuitive Method
Developing vivid, authentic characters is above all a question of understanding, not construction.
It's about understanding a person through intuition and empathy, not knowing them in detail. This approach turns rigid character descriptions into acting persons, whose behavior arises naturally from the situation β not from a list of traits.
The following principles show you how to stop planning characters, and start understanding them.
From description to person
Feel free to start with a list. It helps you develop a basic understanding of personality, background, and traits.
The danger arises, however, when you use these descriptions as a rigid justification for every behavior. Because this quickly leads to a character being reduced to their assumed core traits: the anxious boy always hides, the funny idiot constantly cracks jokes, and the strong warrior never shows weakness. This approach smothers the liveliness of characters in the cradle.
The real purpose of these lists is to create a basic understanding. You only need the specific traits themselves until you've developed a confident feel for the character. At best, the list only points the initial direction, but doesn't dictate the specific actions.
Discovering personality through action
The real character emerges in the writing process itself, not in the planning phase. When you place your characters in concrete situations, they automatically and organically develop their personality. You put a character into a scene, and suddenly their behavior doesn't arise from an abstract list of traits, but from the immediate logic of the situation itself.
You no longer consciously think it through, going over every event and logically deriving how the character would have to act now. Instead, you act from an intuitive understanding. You know their circumstances, you understand their core. You simply know how they feel and how they would act. From this intuitive understanding, the sensible, authentic actions arise on their own.
Understanding through empathy
Instead of theoretically thinking through every behavior, you work with real empathy. You put yourself into your character and feel the inner pressure that arises when they face a difficult decision or do something that contradicts their nature.
In these moments, you don't ask yourself whether the action really fits the character. Instead, you empathize with the person: How would I feel in this situation? Would I submit or rebel? Would I flee or look for a creative way out? Or would the situation maybe not matter to me at all?
It's important to note that you're not starting from yourself personally here, but really placing yourself into this person with all their personal nuances, which can require a high degree of empathy.
This empathic spontaneity replaces the mechanical processing of character traits. It leads to authentic reactions that arise naturally from the person and the situation, not from a theoretical checklist.
The natural complexity of the character
Human beings are by nature complex and situation-dependent. An authentic character shows different facets of their being, depending on context and challenge. This complexity arises through deep understanding of the character, not through deliberately adding contradictions.
The anxious boy acts bravely in a crisis, because the circumstances drive him to it. The seemingly superficially funny friend reveals unexpected depth in quiet moments. The strong warrior fights reluctantly, because he knows the value of peace. These behaviors don't contradict each other β they complete the picture of a whole person.
When you understand your characters through empathy and intuition, this natural complexity arises on its own.
Intuition as a trained skill
This empathic, situational approach is the result of intensive training of your subconscious, not a magical gift. Your brain has spent thousands of hours studying human behavior in literature, film, and real life. It has built a neural network that recognizes complex patterns and can recall them instantly.
When you intuitively know how a character would act, you're letting this trained network work for you. Intuition is the point where craft and theoretical knowledge are internalized so deeply that they act like second nature. You trust that you're making the right call, the way an experienced craftsman trusts their feel for material and tool.
This intuitive method leads to characters that feel alive and unpredictable, yet remain consistent throughout. Their actions don't come from a checklist, but from an inner core you know so well that you don't need to constantly analyze it. You know your characters the way you know good friends β not because you've memorized their life story, but because you've understood their nature.
Chapter 5: The Self-Evident World
A good portrayal of your world emerges when you've penetrated it so deeply that you can effortlessly draw on its full knowledge. Your understanding becomes the compass that guides and keeps consistent every action and conversation of your characters, without you ever having to fully disclose that knowledge.
The foundation: your knowledge of the world
Knowledge of your world is your toolbox. It helps you let characters act authentically and develop plot logically. This knowledge covers the rules that hold your world together, like its geography, its cultures, its history, and the particularities of its inhabitants.
A complete document where you record these facts is extremely valuable. Even once you've internalized the world, it remains your personal cheat sheet, securing consistency across a long story or multiple works.
What's on these pages serves you as reference, not as a script for the reader. And any idea that doesn't find a place in one story is no loss β it simply waits for its chance in another work.
Selection: what gets mentioned
Your characters move through their world as a matter of course. Their behavior and dialogue casually convey to the reader what's normal for them β the way we talk about generally known things without explaining them.
Things that are normal in this world don't need to be mentioned. What gets mentioned are deviations from this normality.
The reader notices the world's particularities only once they play a role, or once someone deviates from the norm:
- that everyone is naked becomes clear once a person wears clothing
- that the protagonist doesn't have a human form becomes clear once a human appears and is surprised
This selection is the author's work. You decide what stays background and what appears in the foreground. How your characters experience their world is the topic of the chapter on subjective perception.
Organic revelation
Much of what initially stays hidden from the reader unfolds over time. A great revelation is often not directly planned β it emerges organically from the flow of the plot, once all the elements come together.
Often this doesn't happen through a single, dramatic disclosure. Instead, the picture assembles step by step from incidental details, which the reader pieces together into a full understanding themselves. Even when a more detailed revelation does occur, the attentive reader has already assembled the most important parts themselves. This applies to the tragedy of an old war just as much as to the personality of a new acquaintance.
This natural process of decoding sustains the tension. The reader isn't fed information, but stays in a state of active curiosity, discovering the world piece by piece themselves. They stay invested because they sense that every new factor can change the rules.
The author as architect of the invisible
Your greatest strength lies in possessing such thorough knowledge of your world that you can show, with a light hand, only the tips of the icebergs. The reader senses the depth and consistency lying beneath the surface, even if they never get to see it in full.
You create a living world by meeting it with the same matter-of-factness with which you move through the real world. You know its rules, its history, its particularities β and this knowledge gives your characters the confidence to move authentically within it. It flows naturally into every line you write. The result is a narrative that feels as if it existed long before the first page and will keep living on after the last.
Chapter 6: Authentic Characters β From Intuitive Understanding to Autonomous Development
Characters are complex beings who move through an often hostile world. Their authenticity arises from the consistent portrayal of their inner logic β whether it's in harmony with the world or in conflict with it.
Characters without development: the strength of stability
The most important thing about a character is that they act authentically β that their actions fit them, even if they seem inappropriate or illogical. They fulfill the role they're there for by following their personality. How you judge their actions morally is a separate matter.
A static personality is entirely fine here. Changes are natural, but they can go in any direction. Most are adaptations to a situation, not permanent changes.
That doesn't mean characters should be bad from the start. If anything, the opposite is true. Ideally, a person is fine just as they are, without needing to change. They have a functioning role in their groups. And even if some traits seem negative, that doesn't mean this person would be better off without those traits.
That every person is different is exactly what makes it interesting. And every trait usually has advantages and disadvantages.
An anxious boy, even if he's shy, is perhaps helpful precisely because of it, since he recognizes danger quickly. A funny idiot, even if he's often not directly helpful, maybe makes sure the mood stays light, and the group gets along better. And even an arrogant, lazy loner is fine as she is, because she's in a situation where she can afford that kind of behavior.
Whether a behavior should be judged as good or bad is ultimately the reader's decision. But as long as a person is coping in their role, there's no reason for them to change. And the person is fine as they are.
That's the paragon trope: a character who is already settled at their core and stays the same across long narrative arcs. Their values are fixed, their drive is clear, their reactions are broadly predictable. What changes is the world around them: new characters appear, new conflicts arise, new tasks challenge them. The character reacts to these changes without changing themselves. Stability is a deliberate choice, and the story is compelling precisely because the reader can rely on this core.
The problem only arises once a person doesn't cope in their situation.
But even in an ideal situation, where everyone has their role β or probably especially in such a situation β it's possible to write interesting stories. The conflicts don't arise because someone acts incomprehensibly.
Instead, you can show how people can live together positively in a community. There will probably be conflicts, but they don't arise from obvious mistakes, but from the fact that different people with different β but largely compatible β values and goals have come together. These fine adjustments offer much more potential than a story about big conflicts.
This often offers concrete value for the reader, who sees here a positive example of how to deal with small frictions. You don't watch someone with obvious flaws become the person you'd want them to be β or not. You watch authentic people try to get along with each other.
Change through adapting strategies
Only once a character doesn't cope in an environment, once the discrepancy between the character and their environment grows so large that they suffer or fail, is there a reason for them to change something.
Only then does a narrative reason for real change emerge, one the reader will also wish for.
There are three paths to this:
Adapting the strategy
The character recognizes that their behavior isn't useful in this situation, and gradually adapts.
They never learn that their behavior was truly immoral. They only realize that it doesn't get them anywhere in the new situation.
This behavior is never an important part of their personality for them, only the specific expression in the situation. It's as if they discovered a new tool that doesn't even necessarily make the old one obsolete.
Examples:
- a sexist whose views were helpful in his small tribe, but often prove unhelpful in the wider world
- a lecher who quickly experiences consequences for his actions, and so avoids improper touching
Adapting the environment
The character recognizes that their environment is hostile toward them, and actively leaves or changes it.
They don't think they're wrong as a person, only that their environment doesn't fit them and isn't compatible with their idea of a good life.
Examples:
- a revolutionary who rises up against an unjust regime
- a worker who quits despite seemingly good conditions
- a prince who breaks with his family, to no longer have to meet their toxic expectations
Understanding the self
The character gains a deeper understanding of what they themselves truly want.
They notice that their perceived personality is only the expression of a deeper core.
Examples:
- an outcast who believes they're seeking recognition from their original group, but is actually seeking recognition for their abilities
- an intelligent slacker who suddenly becomes hard-working the moment she loses control, because only then does she realize her real desire is control
- a lecher who realizes it was never about the sex itself, but above all about an emotional connection
This distinction is helpful when thinking about how a character can react in an unpleasant situation. Adapting the strategy is usually the most obvious option, but adapting the environment is often more effective. Sometimes a deeper understanding of the self is also necessary to actually improve the situation. Only that is, in the end, true character development.
All these ideas rest on the assumption that there's an unchangeable part of the personality. A desire so deep it can't be changed. That's the core of the personality.
The inner core: the source of authentic action
Every character is guided by a stable inner drive β values, needs, or convictions that determine their actions.
This inner drive forms their core. An unchangeable part of the personality.
What exactly is part of the core, and what's only a consequence of it, is often not clear-cut.
The core often can't be judged directly as morally good or bad. Depending on the situation, there are different positive and negative ways to live out the core.
For example, a need for security can show up both as caution and as surprising courage in a crisis. And a striving for autonomy can show up as rebelliousness or as withdrawn self-sufficiency.
A character who seems lazy and funny could, at their core, be driven by a deep need for control. As long as they have control, they're relaxed. Everything's fine. They seem carefree. The moment they lose control, a completely different side shows: focused, serious, determined. Both states are different expressions of the same core in different situations.
The core itself never changes. What's visible from the outside can look completely different depending on the environment. When you understand your character's core, you can derive their behavior in any situation.
Different directions of development
Development can go in any direction. Characters are allowed to suffer setbacks, unlearn strategies, fall back into old patterns, or move in a direction no outsider would recommend. As long as the movement is authentic, arising from the core and the situation, it carries the story.
Three forms should be distinguished here:
Against one's own core
A character can turn against their own core in order to fit into a system. They give up something that defines them, in order to function. From the outside, this can look like a positive development β they become more adapted, less conspicuous, βmore mature." But they lose part of themselves in the process.
Sometimes this makes sense. A core can often be lived out in different ways, some more socially compatible, others less. If someone finds a way that fits them and their environment, that's a successful adaptation. If they lose themselves in the process, it's a tragic one.
Setbacks and regression
A character can lose an adaptation they'd already achieved. They fall back into old patterns, fail at a new task, lose trust in themselves or others. This is also authentic character work, as long as the relapse is explainable from the situation and the core.
Stories that only allow upward movement ignore how people actually go through their lives. Setbacks aren't the character's failure, but part of their path.
In harmony with core and environment, but read as negative from outside
Some developments are consistent from the character's point of view and accepted within their world, but are perceived as negative by readers judging from their own moral framework. A character living out their core in a world with different norms may come across as disturbing to the outsider.
As long as the development is in harmony with the character's core and the rules of their world, it's authentic. The reader's rejection remains their own reaction. Some of the strongest stories live precisely off this friction.
Conflicts between authentic characters
Interesting conflicts arise when different people with different, but equally understandable, cores collide.
A character who seeks security through structure will have difficulties with someone who needs freedom through spontaneity. Both act from their core. The conflict arises from the collision of their worldviews.
Show the logic of both sides. Let the reader decide for themselves whom they agree with β or realize that the conflict can only be negotiated, but barely resolved.
Societies without constructed conflicts
The same holds on the level of society. Instead of constructing a villain or an obviously broken world, describe a system seriously. Try to imagine a society that really works. If you're honest about it and think the implications through to the end, you'll find places that are better for some people involved and worse for others. That's where stories emerge, without you having to force conflict. Slice-of-life stories often live exactly off this β adventure and fantasy could use more of it.
A story doesn't even need an open conflict for this. A society can, for example, provide materially for everyone while letting interpersonal bonds erode along the way, without the inhabitants experiencing it as a problem β for them, it's just everyday life. Even hardships like everyday violence can go unnoticed by those involved, because they've never known anything else. The reader feels the tension; the people involved don't. This discrepancy between their normality and the reader's perception can carry a story on its own.
Likewise, a story can show a society that really works well for most people. A community built on mutual trust, voluntary cooperation, and grown relationships. This too is a valid narrative space. Friction here doesn't arise from oppression, but from the small tensions that arise in any honest coexistence. Slice-of-life in a functioning world isn't a contradiction, but a narrative form of its own.
The core as compass
Empathy leads you to the character. The core leads you to their actions.
Your knowledge of the core is your compass. A character who acts consistently from their core is always interesting, because they're real.
Character work is the art of showing people as they are β sometimes stable, sometimes searching, sometimes in conflict with their environment.
Chapter 7: The Three Drives of the Protagonist
A protagonist usually needs more than one goal. Three fundamental drives, running in parallel, give them depth and anchor them as human. A single goal makes the character flat, reducing them to a function in the plot.
These three drives are:
- Finding a relationship
- Finding a place in the world
- Accomplishing something extraordinary
Each of these drives speaks to a universal human wish. Together, they create a story that works on several levels at once.
Relationship
The first drive is the search for another person who's close to them.
This doesn't have to be romantic love. It can be a friendship, a mentor relationship, a rediscovered family, a deep bond with a child or an animal. What matters is that the character doesn't go through the world alone.
The character can also already be content with their relationships. Then it's not about finding, but about tending to and maintaining that bond.
This drive creates emotional warmth and gives the character a reason to show vulnerability. It makes them human.
Place in the world
The second drive is the question of where the character belongs.
Some characters are homeless and search for a place where they can be as they are. Others have a place, but are unhappy there and search for a new one. Others still fight to defend their existing place.
Here too, the character can already be content with their situation. Then the drive serves as an anchor, not as a search.
This drive anchors the character in a social and spatial context. It gives them a role, a task, a daily life.
Extraordinary deed
The third drive is the wish to bring about something that reaches beyond one's own life.
This can be an invention, a work of art, a journey, a revolution, a single person saved. What it concretely is depends on the character. What matters is that the character has an area where they actively shape things, instead of only reacting.
This drive gives the character energy and direction. It's often what drives the plot forward.
In many stories, this drive is the most obvious, and often the only one explicitly named. Usually in the form of an external conflict: defeat the villain, save the world, solve a crime. That works, but it's formulaic if the other two drives are missing or too thin.
The interplay
The three drives don't stand isolated next to each other. They influence each other.
A relationship can help find a place in the world. The place can be the precondition for being able to accomplish an extraordinary deed in the first place. And a deed can, in turn, open up new relationships.
It gets exciting once the drives come into conflict. When the relationship prevents the deed. When the place excludes the relationship. When the deed catapults the character out of their place. Such conflicts are the heart of many good stories.
Different weighting
Not every story puts equal weight on all three drives. A love story can put the relationship at the center and treat the other two as background. An adventure can foreground the deed. A coming-of-age story often puts the emphasis on the place.
Still, every story benefits when the other drives resonate alongside. A pure love story, in which the character otherwise has no interests or ambitions, feels flat. A pure adventure without emotional bonds feels cold.
You don't have to develop the three drives equally strongly. But they should all be recognizable.
Stories without an external trigger
With three living drives, a story can get going from the inside out. The character wants to tend to a relationship, find a place, or accomplish something β these drives propel the plot. The implications of the world supply friction, conflict, and twists.
A story that begins this way often feels more natural than one that opens with a constructed stroke of fate. Slice-of-life lives off this form. Adventure and drama, too, can work without a classic trigger, if the characters are strong enough to carry the text on their own strength.
An external trigger β a letter, a murder, a new mentor β remains a legitimate option, if it arises from the world. It isn't necessary.
Application
When you design a protagonist, ask yourself the three questions:
- Who are they searching for, or who do they already have?
- Where do they belong, or where do they want to go?
- What do they want to accomplish, or what drives them?
If you have an answer to all three questions, the character is probably viable. If an answer is missing or very thin, you know what you still need to work on.
The answers don't have to be fixed from the start. Often the search itself is the drive. But the direction should be clear.
Chapter 8: Perception as Reality β The Subjective Frame
The world exists for the reader only through a character's perception. What the character sees, hears, and thinks becomes the reality of the story. What they overlook doesn't exist for the reader either β at least not yet.
The world through foreign eyes
When a character casually mentions something that's shocking or fascinating to the reader, tension arises between the character's normality and the reader's astonishment. This tension pulls the reader deeper into the world than any explanation could.
The bigger the gap between what the character considers normal and what the reader expects, the stronger the effect. A character who grew up in a world with slavery will mention slaves as casually as we mention pets. A character from another species will misinterpret human behavior, because they judge it by their own standards.
This gap doesn't have to be large. Even small differences in perception β cultural, age-related, personal β create interesting perspectives.
Language as worldbuilding
A character's word choice reveals more about their world than any description.
If someone describes βclothing" as βremovable skin," the reader instantly knows this character doesn't know the concept of clothing. If someone talks about violence the way we talk about the weather, the reader knows violence is everyday in this world.
The reader infers the rules of the world from the way the character talks about them. This works because the reader actively thinks along. They fill the gaps the character leaves, because the character doesn't even notice there are gaps.
The outsider
A particularly effective variant is a character who is themselves a stranger in the world.
Their ignorance becomes perception: they notice what the native characters silently take for granted, and ask questions the reader would ask too. Explanations from other characters feel natural in this setup, because there's a concrete reason for the question.
The outsider's perception is simultaneously two observations: what the world is, and what's unusual about it.
Misinterpretations
A character who misunderstands something can give the reader two pieces of information at once: what actually happens, and how the character sees the world.
If someone interprets a friendly gesture as a threat, the reader learns something about the gesture and about the character. If someone mistakes an everyday object for something completely different, the reader learns what world this character comes from.
Misinterpretations don't need to be resolved. Sometimes it's more interesting when the reader recognizes the truth, but the character doesn't. The character keeps living in their version of reality, and the reader understands both sides.
Normality as the strongest tool
What a character considers normal defines their world completely.
A soldier who cleans his weapon in the morning the way other people brush their teeth tells the reader more about his world than a page of exposition. He doesn't describe it. He simply does it. And the reader understands.
Every character has blind spots β things they're so used to that they don't even mention or question them. These blind spots are what captivates the reader most. They sense that there's something the character doesn't see. And they want to find out what it is.
Voice arises from perception
Two characters who experience the same scene tell it differently. Not because they choose different words, but because they perceive different things. What a character notices first, what they get stuck on, what they overlook, how they interpret what they see: that's their voice.
An anxious boy first notices other people's glances and wonders what they think of him. A newborn being perceives smell, warmth, and hunger, long before it understands social meaning. A character to whom much is indifferent reports flatly and without emphasis. The same door, the same room, the same touch, and yet three different voices, purely through the filter of perception.
You give a character their own voice, then, by giving them their own perception: their own priorities, their own blind spots, their own misreadings. Then they narrate the world differently from anyone else, entirely on their own.
Chapter 9: Playing with Expectations β Authenticity Instead of Tropes
A reader always brings expectations. About genres, about characters, about plot developments. These expectations are a tool.
If a story delivers exactly what the reader expects, they lose interest. They already know what's coming. If it surprises them, they read more attentively. They want to understand how the world works, and can no longer rely on their assumptions.
Consequence instead of calculation
The strongest surprises arise when the author simply thinks their premise through consistently to the end.
A world with a certain technology, a certain social structure, or a certain morality has consequences the reader doesn't initially see. If you honestly work out these consequences, twists arise on their own.
You don't need deliberate twists for this. You just need an interesting starting point and the willingness to really think through its implications.
A simple example: a society in which public cameras are used by citizens to talk with friends, bring lost children home, or give disabled people contact with the outside world. That sounds caring. If you think the idea through consistently, questions arise that the reader will ask themselves. And exactly these questions create tension.
The reader as detective
If a world is consistent, the reader can draw conclusions that go beyond what's said.
They notice details the characters themselves take for granted. They combine information from different scenes. They sense something is off before it's spoken aloud.
This only works if the world is coherent in itself. Every detail has to fit the overall logic. Then the reader becomes an active participant, decoding the story alongside you.
And when their guess is confirmed, they feel rewarded. When it turns out to be wrong, they're even more hooked.
Perspective shift as revelation
One of the most powerful methods is showing the same situation from different angles.
Every character sees the world through their own filter. What's an act of care for one character can be control for another. What a society celebrates as progress can, seen from outside, be something completely different.
If you show the reader one perspective first and then another, they have to check their assumptions. They already have a picture in their head β and now they get new information that changes that picture.
This is more effective than any plot twist, because it arises organically from the world and the characters.
Sympathy through context
A character who seems repulsive at first glance can become understandable through context. And a character who seems likeable at first can lose credibility through context.
What matters is giving the reader enough information to form their own judgment. Show how a character lives, what drives them, what their daily life looks like. The reader will adjust their assessment without you having to prompt them to.
This works especially well with characters who are socially ostracized, or whose actions seem clear-cut at first glance. Once the reader understands the context, the story becomes more complex. And complex stories stay in the mind.
No fear of uncomfortable premises
Interesting stories often arise from premises that are uncomfortable.
A world in which something the reader considers wrong counts as normal. Characters whose convictions the reader rejects, but whose actions are understandable. Situations with no clear moral answer.
Such premises force the reader to engage with the world. They can't lean back and cheer for the βright" side. They have to think.
The only requirement for this is consistency. As long as the world is coherent and the characters act authentically, the reader will go along β even if they don't like the direction at first.
Chapter 10: Intimacy and Bluntness
For sex, violence, and other intimate scenes, the same principle applies as everywhere else in this book. Describe what happens, the way it happens.
Describing or leaving out
For intimate scenes, you first decide whether you describe the action or not. Both options are legitimate. A scene can be handled in one sentence (βThey had sex and fell asleep afterward") or told in full.
The default, if you decide to describe: anything may be written. No censorship, no omission out of shame. If you handle it differently for a concrete reason, that's fine.
Naming things directly
Sex is sex, men have a penis, women have breasts. Direct terms let the scene feel normal and let the reader experience it as it is. Whether it's beautiful or awful, boring or special β the interpretation is left to the reader and usually arises on its own from what happens.
Euphemisms distract from the content and signal that something here has to be concealed.
Dialogue, social dynamics, action
Intimate scenes are carried above all by three elements: dialogue, social dynamics, and the description of action.
Dialogue shows itself in who's relaxed and who's hesitant, what's said aloud and what isn't, how the characters treat each other while something intimate is happening.
Social dynamics show themselves in leading, reacting, withdrawing, initiating. Who sets the pace, who adapts, who reveals insecurities or wishes.
Action shows itself in what's actually done, described directly like in any other scene. A pure sequence of movements β licking, inserting, pulling out β quickly becomes repetitive. Physical and verbal reactions, occasionally also the naming of feelings, give the scene depth.
The character perceives uncertainty, surprise, and contradictions in the process. Something can feel gross and good at the same time, similar to alcohol or other drugs. A short clause is usually enough for that.
The social level is often what makes an intimate scene interesting. The physical action alone feels empty if the dynamic between the characters is missing.
Chapter 11: The Method β From Fragment to Text
The writing process is a toolbox. Depending on the project and the moment, you reach for different approaches, often several at once.
Four approaches
The four basic approaches can be distinguished by where you start and in which direction you work.
Top-down
You start with the general idea β premise, theme, genre β and expand it step by step. First rough plot arcs, then key scenes, then detailed sequences.
This approach suits you when you want to keep the overall arc under control. You rarely lose direction, because the structure is in place from the start.
Bottom-up
You collect inspiring fragments: a character, a line of dialogue, a scene, an image. You arrange these building blocks later into a coherent story.
This approach suits you when your creativity arises from individual sparks and strict plans smother them.
Front-to-back
You just start writing. Beginning at chapter 1, scene 1, sentence 1, letting yourself be carried by the emerging story.
This approach allows maximum immediacy and the joy of discovery. The risk is landing in dead ends or losing the overview.
Back-to-front
You first define the goal β the final sentence, the final scene, the resolution β and work backward to construct the path there.
This approach creates goal-directed tension and thematic coherence, because every earlier element works toward the end.
Combinations
In practice, most authors use a mix. One possible sequence:
- Top-down, roughly sketch the main threads
- Bottom-up, collect interesting scene ideas
- Front-to-back, write them out in flow
- When blocked, back-to-front to find the direction again
The best method is whichever works for you and the specific story at that moment.
Energy-driven writing
Regardless of approach, your writing follows your state. If the energy isn't there, all you get is patchwork you'll rewrite later anyway.
The process has three natural phases, alternating depending on the day and situation:
Relaxed phase
Brainstorming, gathering ideas, free association. You have no pressure, no structure. You let your thoughts wander and note down what seems interesting.
This phase is productive for raw material, unsuited for targeted elaboration.
Creative phase
Structuring, ordering, building an outline. You take the material from the relaxed phase and give it form.
This phase needs more focus, but less depth, than the actual writing.
Flow phase
The actual writing-out. You work through the outline and write the actual scenes.
This phase needs the most energy and the most focus. It can't be forced.
Working with your state
Match the task to your energy. If you're tired, brainstorm. If you can think in a structured way, work on the outline. If you're in flow, write.
That's how you produce text that fits your state and stays that way.
Scene outlines
Scene outlines are the central tool for the transition from idea to text. A scene, roughly described in bullet points, is easier to write out than a blank page.
Chapter 12: Writing with AI
AI is a central tool in the writing process. It can contribute in every phase: brainstorming, structuring, writing out, revising.
The method doesn't change because of AI. What's in the previous chapters still applies. AI is an additional tool, not a new approach.
What AI is good at, and what it isn't
AI output is asymmetric: above-average craft, average theme and style.
Craft-wise, AI outperforms most inexperienced writers. Grammar, sentence structure, consistency, transitions β it handles all of that reliably. If you're unsure in these aspects, it lifts your text to a solid baseline.
Thematically and stylistically, it hits the mainstream. It writes the way most texts are written, because it learned from exactly those texts. Feelings get named, tension arcs get fulfilled, characters develop, people get described. That's solid average.
Where average fits
Much of a story is allowed to be average.
Side characters with standard personalities, everyday dialogue, normal descriptions of rooms or movements, transitions between scenes β all of that can be conventional. If every single spot in a text is βspecial," it wears the reader out. Standard creates the background against which what's your own actually becomes visible.
Deliberately identify where you want average. For me, for instance, that's the writing style within my own constraints (present tense, script format) β that's allowed to be normal. Characters should have normal personalities, as long as I haven't explicitly set them up as unusual. In these areas, AI can deliver directly.
Where you don't want average, define the constraints. Format, tense, your specific themes, your character cores, your world. Within these constraints, average is fine.
Asymmetric use
That gives a simple rule: where you don't know what you're doing, AI is quality control. Where you know what you're doing, trust yourself.
If you're unsure β about grammar, about the effect of a phrasing, about whether a transition works β ask the AI, or let it rephrase. It'll lift the text to the mainstream baseline, which is usually exactly right for such aspects.
If you're sure β about your style, your themes, a specific scene, a character trait β write it yourself. The AI would pull you back to average here, and average isn't what you want.
Use the AI where it compensates for your weaknesses, and write yourself where your strengths lie.
Writing it yourself, or specifying it
For every piece of text, you have two paths: write it yourself, or specify the constraints and details clearly enough that the AI hits what you want.
Writing it yourself is worth it when the effort of specifying it would be greater than writing the text itself. For a short, personal observation, a characteristic line of dialogue, or a scene whose effect depends on fine nuances β write it yourself.
Specifying is worth it when the text is standard, but within your constraints. Describe format, tense, characters, the scene's goal, the desired tone β and let the AI write it out. The clearer the specification, the closer the output comes to what you want.
The choice isn't a matter of principle. It depends on what, in the concrete moment, gets you to the goal faster and more precisely.
Brainstorming with AI
At the start of a story, you often only have vague ideas: a character, a scene, a feeling, an image. In conversation with an AI, you can fan these ideas out.
You tell it what's in your head. The AI asks follow-up questions, makes suggestions, shows implications. You react to the suggestions and discard what doesn't fit. What remains is denser, clearer, and already more tangible to you.
This dialogue replaces solitary brooding. It makes thoughts more explicit, because you have to put them into words to convey them to the AI.
Outline from key points
After brainstorming, key points are on the table: central statements, scenes, conflicts, characters. The AI can derive a structural draft from these, which you then adjust.
You provide the key points and describe what kind of story should emerge. The AI arranges, sorts, suggests transitions. You check, cut, add, move things around.
That's how an outline emerges that orders your core ideas, without you having had to make every structural decision yourself.
Writing it out in a shared file
You write the actual text together with the AI, in the same file. The AI turns the outline into scenes, you read along and intervene directly in the text.
If something doesn't sit right with you, you change it, write a note next to it, or mark a spot. The AI reads your changes and notes, checks whether the story still holds together, and works your notes into the text.
You and the AI take turns. The text grows through both hands.
An AI can read a story's existing text and grasp its characters intuitively, the same way a human reader does. Trait lists for characters are often less helpful for this than the entire text that already exists. The AI acts from an understanding of the whole.
Speed and risk
With AI, text emerges in a fraction of the time. That's the biggest advantage: you get to a complete version faster, one you can keep working on. More experiments, more finished texts, than would be achievable alone.
The price is the risk of running off course. If the AI produces too much text too fast, you might notice too late that the direction is wrong. When writing yourself, you're slow enough to reflect.
So: read regularly, intervene early. A short check every hundred lines saves you from having to discard longer passages later.
Pitfalls
The AI falls into worn grooves. Feelings get named, actions get dramatized, language gets flowery. This happens even when you explicitly specify your style β the mainstream baseline pulls.
The solution is to convey your style through examples. Your own scenes as reference, clear instructions about directness and brevity, occasional intervention when the text drifts.
With drastic content, the AI tends toward self-censorship or evasion. Clear statements that directness is wanted, and the willingness to sharpen passages yourself, help.
You remain the author. The AI supplies material. Whether that material belongs in your text is your decision.
Chapter 13: Revision
Writing already produces a good base: length, style, and level of detail basically already fit. Minimalism happens during writing itself, not during revision. Revision rounds things off.
- Errors: Typos, wrong references, swapped names β AI tools and reading aloud with text-to-speech catch most of it.
- Flow: Places where you stumble while reading are places where the reader stumbles.
- Completeness: Check whether all the necessary information is really on the page, not just in your head.
- Consistency: World rules, character behavior, timelines, names have to line up β for longer texts, a separate fact sheet helps.
- Language: If you'd have to look up a word yourself, many readers will feel the same.
Chapter 14: Finding Your Themes
Writing works best when it comes from within you. What occupies you, what fascinates you, what drives you.
What genuinely interests you
The most honest question is: what do you think about on your own, without anyone prompting you to? These themes are your starting points.
These can be big questions β quantum mechanics, psychology, politics β or specific questions that occupy you: How do relationships really work? What makes a good society? What is consciousness? Just as much, slice-of-life everyday scenes, dumb comedy, or fetish stories can be your theme. Even seemingly simple themes often carry philosophical or psychological depth, once you take them seriously.
You write for yourself and for readers who tick similarly. Whoever doesn't feel addressed reads other books.
Bringing in your own areas of expertise
What you genuinely know goes into your text. If you're good at programming, programming scenes are allowed to be detailed. If you know your way around psychology, your characters are allowed to act with psychological realism.
In areas where you only have the basics, limit yourself to what you know for sure. Anyone at home in that field quickly senses when a text is only faking depth.
For themes where you lack depth, your own experience helps as a bridge. Someone who can't draw can still write authentically about the difficulties of drawing, because that's a real experience of their own. You can always tell honestly what you've experienced yourself.
Research alone rarely replaces genuine interest. If a theme didn't occupy you beforehand, it tends to read as forced in the text β you've gathered facts, but no grown understanding. A theme lives in the text when you've engaged with it on your own, long before it flows into a story.
Themes you've engaged with
Themes you haven't reached a conclusion on, but have thought about a lot, are material too. Your own models, theories, observations from life experience. If you've thought long about something, you have depth in it β whether as expertise or as personal reflection.
Your own models usually work better as a character's theory or point of view than as facts of the narrated world. The reader rarely just accepts them as given reality, even if they're convincing in substance. If every character shares your model of psyche, politics, or physics, without it being recognizable as your point of view, it comes across as preaching. A character who advocates for a model, on the other hand, stays authentic.
It's worth writing down such models of your own β even outside your stories. What you've clearly formulated, you can pick back up later in characters, worlds, or conflicts.
Using influences deliberately
Everything you read, watch, or play shapes your writing. Stories, films, games, music β they all supply building blocks.
Tension curves from genre fiction, visual power from animation, immersion from video games, dialogue rhythm from everyday conversation. All of that you're allowed to absorb and transform.
People and experiences from your own life flow in too, often unconsciously. Memories, relationships, conflicts β everything you've experienced has left traces you draw from.
βReading a lot" isn't a requirement here. Sources can also be audiobooks, podcasts, films, games, or simply everyday situations. Originality arises when you draw from your own experience and deliberately choose your influences.
Your own voice
The more clearly you know what drives you, the more your own style becomes. It arises through fidelity to your themes and consistent execution of your approach.
Your voice is the sum of your decisions across many texts. It gets clearer with every project.
Writing as exploration
Writing is also a tool for understanding. Sometimes you only know after writing a scene what you think about a theme.
Figures who land in situations force you to decisions you never have to make in your own life. Worlds you build force you to think consequences through to the end. That is a value in itself, regardless of whether anyone in the end reads what you write.
Write for yourself and for those like you. The literary world may approach you in its own time. Style is never finished. Every project shows you where you want to grow further. The tools from this book are a starting point. What you take from it, you decide yourself.
Keep writing.