Glimmer
A short, melancholic possession platformer.
About
You are a bodiless spark. Alone you are weak: you sink and can only flutter for a moment. But you can possess living animals, and each one is a different movement verb. Climb to the light, but every body you burn raises the tide that chases you from below.
- Spark: hold to drift gently, touch an animal to possess it
- Hopper: a high jump for vertical gaps
- Falter: glides across wide pits
- Roller: speed and momentum, breaks brittle walls at full tilt
- Claw: climbs vertical walls
Touching an animal of a different kind switches bodies and leaves the old one behind as ash. The tide rises with every body you shed, so moving on means drowning a little closer.
Tutorial
Move with WASD or the arrow keys. Space jumps, climbs, glides or flutters, depending on the body you wear. Shift ejects back to the spark, R restarts the level. A gamepad works too: left stick to move, A to jump, B to eject, Start to restart.
Sound starts with your first key press, as the browser requires.
- Touch a different animal to switch bodies, but every shed body raises the tide
- Use each verb where it fits: the Roller needs a run-up to break walls, the Falter glides over wide pits
- Keep climbing, the tide only ever rises