Mashup
A platformer that keeps turning into other games.
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About
Mashup starts like a plain 2D platformer and then turns into a disco, a car chase, a ship, a marble, a 3D diorama, a fight, and a menu that falls apart and becomes a level. One run stitches short, very different segments together along a fixed, branching route, and the transitions make sense: the car keeps its speed, the falling menu buttons become platforms.
- A fixed route that branches: clear a level first try, after retries, by finding a secret, or by failing into a detour
- Every retry is meaner and different from the last
- Janky on purpose: labels misspell, the title screen is playable, the pause menu dodges you
- Trophies, companions, a shop, a score board and a world map that is a level itself
Tutorial
Move with the arrow keys or A / D, jump with Space, confirm with Enter, pause with Esc. Each segment shows its own controls when it starts.
Not every level wants you to go right. Try walking left, ignoring the goal, or breaking the menu.
Settings, scores and trophies are kept in this browser. Click the game once so it gets the keyboard.