Slimer
A slime puzzle: crawl along surfaces and reach the exit in as few moves as possible.
About
Slimer is a tile-based puzzle game. You steer a slime that sticks to surfaces (floors, walls, ceilings) and never falls freely. Reach the exit in as few moves as possible; the optimum earns three stars. There is no timing and no dexterity, only route planning.
- The slime crawls around corners, climbs walls, switches sides onto an opposite wall and dashes away from its surface to the next one
- Crates fall under gravity, float in water and can be pushed: use them as bridges, steps or supports
- Five worlds of twenty levels each; clearing most of a world opens the next
- Hint in the pause menu that shows the next optimal move
- Normal mode gives twice the optimal moves, hard mode only the optimum
- Level editor with shareable level codes
- Keyboard, gamepad and touch controls
Tutorial
Move with W A S D or the arrow keys, or tap in a direction on a touch screen. Every key press is one move. The keys are bound to physical positions, so other keyboard layouts work too.
ZorBackspaceundoes a move,Rrestarts the levelEscapeorPopens the pause menu with the hint, settings and the way back to the level listF11toggles fullscreen- Gamepad: stick or D-pad moves, South confirms, East goes back, West restarts, Start pauses
The slime always sticks to at least one surface, so pressing away from the surface does nothing. Press along a surface to slide, around a corner to crawl over the edge, and into a wall to turn onto it. Stuck? Open the pause menu and ask for the hint.