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Unaltered

A story bullet hell where every warden rewrites how you move.

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About

You are the one soul in the Score that the Composer never wrote. Every warden sets the rules of its own room — how bodies accelerate, whether you may stand still, whether space is even continuous — and a fight is what happens when you step inside someone else's rules and have to survive them with a body that refuses to adapt. A fight is one song; last until it ends.

Tutorial

Move with the arrow keys, WASD, IJKL, a stick or the d-pad; what that means depends on the warden's rule. Space / Z / south button is throttle and confirm, X / Shift / west button is Pulse, Esc / P / Start pauses and Tab skips a story scene.

The red dot inside the heart is the only hitbox. Grazing bullets fills resonance; with the Pulse gift a full bar clears the bullets around you.

Each fight has three phases, switching on bar lines; the arena warns four beats before the rules change.

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