System architect — programming, writing, framework-building. Building my own engines, my own tools, my own worlds.
Rust. Game engines from scratch — math, physics, collision, rendering, audio, dialog, save/load. I build my own tools.
Present tense for immediacy, past for reflection. Script format for clarity. I know which choices matter and why.
I decide what matters, AI handles the rest. Deterministic code where correctness counts. AI where speed matters more.
Philosophy & Frameworks
- Fiducism — trust networks instead of state
- Levels — 9-stage model of thinking, 100+ topics
- Christianity — God = Logic, every human Imago-Dei
- Harmony & Autonomy — coping strategies, political poles
- Thinking — predictive coding, consciousness
- Magic — magic as world model
Games
Small games, each built on one idea and carried as far as it goes — a possession-platformer, a clinging-slime puzzle, an adaptive-music shmup, a territory duel, an island adventure. All in your browser, all on my own engine.
A 2D musou prototype: you steer one character and your allies obey sentences you speak or type, like “Hanne, follow me”. German and English. The browser build matches orders offline by keywords and listens through your browser's own speech recognition. Early prototype, with a gamepad or the keyboard.
A collection of fast local multiplayer minigames — grab a friend, one keyboard, no explanations needed. Published April 2026.
Tools
A minimal, fast image viewer. Crisp vector SVG rendering (sharp at any zoom, not rasterized), animated GIF playback, GPU-accelerated zoom/pan, rotate & mirror. Built on wgpu.
An open ecosystem for game music as plain-text .track files: compose in Plainsong, share parts on Trackyard, play anything with Plainaudio — all in your browser, all connected by one format.
Branching stories as state, not as trees. A Petri net decides what can happen next, plain text says how it reads — kept in separate files. With PN Editor, VNgine, and a story checker.
A coding agent that starts other agents and keeps working while you are away.
- Viewer · Linux — x86_64 binary
- Viewer · Windows — x86_64 binary
- CargUI: Windows, Linux — GUI runner for cargo projects
- Speed Fighter: Linux, Windows — x86_64 desktop build, unpack and run; the browser version needs no download
- All Tools — every editor and command-line tool, plus an installer that keeps them updated
- Music Tools — Plainsong, Trackyard, Plainaudio: compose, share, and play
.trackmusic - Story Tools — PN Editor, VNgine, mlplay: build, check, and play branching stories
- Revolve — a coding agent that starts other agents and keeps working while you are away
Guides
- Freenet on a Server — run a peer on a VPS, reach it through an SSH tunnel, keep it updating
- Tor Hidden Service — publish a local site at its own
.onionaddress - The Magic Journey — Strategy Guide — the complete walkthrough book: area maps, bestiary, boss strategies
Projects
Crypto
Monero: 88MnprP3UAWDiicrdiRqG7aEF4f9t7dAvevfxck96RrAQHqCiCZhNUT4Sa1LzpVN9e6jS5wXpKKoKatZwmcVD1tzQ8cFddg
Contact
Discord: p11c · Mastodon: @p@mastodon.gamedev.place · Email: p@p11c.xyz